Strip mining the old map with world edit

Posts: 46
Joined: 28 Apr 2012, 19:27
Minecraft username: thornton77

Strip mining the old map with world edit

Postby thornton77 » 28 Dec 2013, 11:28

I've been using world edit to remove Sand,water,stone,gravel from the twit craft map download to peal back the world see what there is to see under ground.
I'll zip up my server folder (with out the map) if you guys want to play with it

If you guys haven't seen Timber Chest room you might want to check it out
x:364 y:6 z:418
This Might be why that area lagged so hard.

Image

So may empty chest. and so may filled to the top.
It's amazing in the true sense of the word. Not the the bachelorette\bachelor sense.

I'll post some other pictures
They will be in this folder
http://sdrv.ms/1eLPfLU

Posts: 46
Joined: 28 Apr 2012, 19:27
Minecraft username: thornton77

Re: Strip mining the old map with world edit

Postby thornton77 » 28 Dec 2013, 14:56

Like at this Gem I think it's Diocia handy work.

Image

Posts: 1
Joined: 31 Dec 2013, 17:32
Minecraft username: Timberwolf1777

Re: Strip mining the old map with world edit

Postby Timberwolf1777 » 31 Dec 2013, 18:03

Thornton I recreated a forum account to address this as your comments about empty chests have gotten old and I don't enjoy the implication of being inconsiderate when it came to the framerate drop in my area.

First, I worked hard at keeping the citadel chests organized, never empty, and at the back of my region to keep them as far from spawn as possible. My chest chunks mostly remained unloaded when someone was in the East Leoville area. Unfortunately, the announcement of the death of all our work on the server came when I was in the middle of the most major signshop/item reorganization project I had ever undertaken. I had spent two days shuffling inventory, working on pulling more of the shop item chests to the back of my region and there was about double the number of chests from the usual number that I kept while I was working on this reorganization ... hence the large number of empty chests in the world download of my region. The extras would have been removed after I was done.

Second, try playing with amplified terrain sometime. The framerate drop can get intense when you are running Minecraft on a laptop or crappy comp. There are no chests there so ... wtf. The "Why" is that the game is a sandbox 3D game and the game actually renders all the block surfaces that are exposed to air within the radius. For the ground of a mostly flat forest or desert, it isnt that big of a deal. Even a couple houses dont create much in the way of framerate issues. When you have a large build like the Citadel, however, that has a very detailed interior (and is surrounded by many other textured builds) that goes up to y:255, with several beacons, etc, an integrated graphics card chokes ... even without signs, chests, or entities. You have asked for no empty chests in the rules. Whats next? No builds taller than y:127 to prevent the upper set of chunks from being loaded? Sounds boring. I tested my laptop on the citadel area after removing all chests, entites, and signs and I still get low fps.

Third, as mentioned, you are playing a very large scale sandbox game in 3D. In any other game that uses large amounts of GPU power, if your computer cant handle it, you dont ask the game server hosts to make player rules that will affect everyone so that your experience is better, you buy a better computer/ graphics card. This is the decision every gamer from the dawn of computer games has had to cope with (spending more money for better gear) in order to play their favorite games fluidly and with the best experience possible. My advise: 2x 4 core I7s, 32 GB of ram, and a GTX Titan.

Good luck with building the new computer :)

Happy New Year

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