Player loss

Timberwolf1777

Player loss

Postby Timberwolf1777 » 14 Oct 2013, 17:22

I just thought I would take this moment to state an obvious fact. We are rapidly losing our regular adult player base to other servers.

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Re: Player loss

Postby edwin » 14 Oct 2013, 21:24

i wish that i could be on more

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Re: Player loss

Postby Robrotheram » 15 Oct 2013, 15:45

I would love to be on more but Univeristy has been really busy with dissertation and coursework to do and a bit burnt out of doing large builds. I have some up my sleeve been playing around with some designs but not enough time to build in survival with my current work load.

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Re: Player loss

Postby Inertpyro » 15 Oct 2013, 20:37

I have a lot of things going on as well. Just not enough hours in the day. Hopefully I have more time this winter. I also have started a build but would like to hold off a bit until something is determined with 1.7.
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Timberwolf1777

Re: Player loss

Postby Timberwolf1777 » 16 Oct 2013, 02:11

Well that was ironic.

With the recently posted reset plan, off Freon and I go now too. Good luck to you all. It has been very fun and I enjoyed my time with the many friends I made in TWiTCraft. If anyone has a specific request of me, please use the forum mail system.

Thanks!

-Timber

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Re: Player loss

Postby cschilly » 16 Oct 2013, 09:26

Weird... That thread seems to have disappeared...

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Re: Player loss

Postby Warriorbox » 16 Oct 2013, 09:47

its been moved to a sticky at the top of general discussion. What is happening with 1.7
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Re: Player loss

Postby cschilly » 16 Oct 2013, 10:05

Warriorbox wrote:its been moved to a sticky at the top of general discussion. What is happening with 1.7


Oh I missed that. Thanks Warrior!

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Re: Player loss

Postby Inertpyro » 16 Oct 2013, 11:10

As for the player loss aspect. I think it's easy to get players, it's hard to get good players. I am sure we could advertise the server and get lots of people to join but the ratio between good and bad players will be thrown off. I think Twitcraft has good players because we for the most part have a common link to each other.
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Re: Player loss

Postby HGLCraft » 16 Oct 2013, 23:53

Timberwolf1777 wrote:I just thought I would take this moment to state an obvious fact. We are rapidly losing our regular adult player base to other servers.


Yes, a factor of all of the current issues / discussion. I logged on to a server the other day to play hide and seek and there was something like 3000 people on-line!!!

For me, I had to rationalise my time as I was over-doing it, especially having late nights etc. but a drop in motivation was also a factor.


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Re: Player loss

Postby Warriorbox » 17 Oct 2013, 01:51

You were missed HGL - hope you find your Mojo again soon.
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