1.6 Bug Report
31 posts
• Page 1 of 2 • 1, 2
- thesillychicken
-
- Posts: 252
- Joined: 27 May 2012, 20:16
- Minecraft username: thesillychicken
1.6 Bug Report
This thread is designed to report minor to major bugs. Please do not post if a bug/glitch can result in a major abuse by players. Please send a PM to a Mod if you find a bug of that type.


- PosterAnonymous
-
- Posts: 769
- Joined: 10 Jul 2012, 05:52
- Location: In an octopuses garden, in the shade.
- Minecraft username: PosterAnonymous
Re: 1.6 Bug Report
So far, we know about:
- /money not working. Your bank accounts are still available, just not able to transfer money via /money pay <player> or check money status.
- /spawn not working. Use /mvs instead.
- Warriorbox mentioned a delay with weapons. I was playing single-player to test a few things and had a similar problem with my bow. I recommend firing BEFORE you see the whites of their eyes.
Anything else?
- /money not working. Your bank accounts are still available, just not able to transfer money via /money pay <player> or check money status.
- /spawn not working. Use /mvs instead.
- Warriorbox mentioned a delay with weapons. I was playing single-player to test a few things and had a similar problem with my bow. I recommend firing BEFORE you see the whites of their eyes.
Anything else?
PosterAnonymous,
Spiritual Advisor
Spiritual Advisor
- gregor1942
-
- Posts: 339
- Joined: 23 Jun 2012, 11:00
- Minecraft username: gregor1942
Re: 1.6 Bug Report
i noticed while playing this morning (Thanks Again for the Gifts PA) that i would get this weird lag when i walked around spawn (not sure if it happened anywhere else though). it was a herky jerky walking thing
Mayor of Chadville! Like the mayor from Portlandia.
Owner of

Owner of

- VanteS
- Moderator
-
- Posts: 483
- Joined: 30 Apr 2012, 23:44
- Location: Santa Paula, California
- Minecraft username: vantes
Re: 1.6 Bug Report
Spawn is really laggy for me too, pre 1.6 I got around 25-30 fps, now 10-11 fps.
I'm pretty sure its due to all the signs nearby and the way 1.6 renders them as I get similar lag at the Flea Market and Mirage Mall.
I'm afraid we are going to have to live with it until Mojang decides to push a performance update.
PS /modreq isn't working so if you need to report something just /msg or /mail a moderator for help.
I'm pretty sure its due to all the signs nearby and the way 1.6 renders them as I get similar lag at the Flea Market and Mirage Mall.
I'm afraid we are going to have to live with it until Mojang decides to push a performance update.
PS /modreq isn't working so if you need to report something just /msg or /mail a moderator for help.
- thesillychicken
-
- Posts: 252
- Joined: 27 May 2012, 20:16
- Minecraft username: thesillychicken
Re: 1.6 Bug Report
If you do get poor performance consider getting OptiFine it helps out a lot in most situations.
- thesillychicken
-
- Posts: 252
- Joined: 27 May 2012, 20:16
- Minecraft username: thesillychicken
Re: 1.6 Bug Report
Chunks getting reset.
Please note this is one area we found (it may be a one time flub). If you happen to find something similar please tell a mod ASAP.

Please note this is one area we found (it may be a one time flub). If you happen to find something similar please tell a mod ASAP.

- Warriorbox
-
- Posts: 66
- Joined: 31 Mar 2013, 15:12
- Location: This Sceptered Isle
- Minecraft username: Warriorbox
Re: 1.6 Bug Report
http://www.flickr.com/photos/83209345@N04/9284211263/in/photostream/
http://www.flickr.com/photos/83209345@N04/9284213539/
Large numbers of ocelots on several parts of my land... great for xp gathering, but getting a bit tiresome.
I reported this already to Vantes and he has seen the problem and will report, just notifying here for the record.
http://www.flickr.com/photos/83209345@N04/9284213539/
Large numbers of ocelots on several parts of my land... great for xp gathering, but getting a bit tiresome.
I reported this already to Vantes and he has seen the problem and will report, just notifying here for the record.
Home, where my thought’s escaping
Home, where my music’s playing
Home, where my love lies waiting
Silently for me
Home, where my music’s playing
Home, where my love lies waiting
Silently for me
Re: 1.6 Bug Report
I found a bug where in Flatland, sometimes one may not be able to put items into their inventory from the creative inventory; they must drop it onto the ground and pick it up.

Re: 1.6 Bug Report
So I was trying to dole out some justice in Haloton and noticed this bug, The flint and steel wont work I try to use it and it gives me the message "You're not allowed to use that here."
Food would just take up space that beer could be filling. -PosterAnonymous
- PosterAnonymous
-
- Posts: 769
- Joined: 10 Jul 2012, 05:52
- Location: In an octopuses garden, in the shade.
- Minecraft username: PosterAnonymous
Re: 1.6 Bug Report
Just a note: The permission issues are widespread - That's why /money isn't working at the moment.
Goobz, you forgot one important thing: For Great Justice, you must take off every zig!
EDIT: [LINK REMOVED - Forgot a little of that was NSFW. Google is your friend.], for the kids in the audience who don't know this meme...
Goobz, you forgot one important thing: For Great Justice, you must take off every zig!
EDIT: [LINK REMOVED - Forgot a little of that was NSFW. Google is your friend.], for the kids in the audience who don't know this meme...
PosterAnonymous,
Spiritual Advisor
Spiritual Advisor
Re: 1.6 Bug Report
Lift sign bug - If you are going up onto a carpeted block the destination is reported as not safe and you can't go up. Going down onto a carpeted block you appear one block above the carpet and drop onto it.
- PosterAnonymous
-
- Posts: 769
- Joined: 10 Jul 2012, 05:52
- Location: In an octopuses garden, in the shade.
- Minecraft username: PosterAnonymous
- Curley
- Moderator / Forum admin
-
- Posts: 208
- Joined: 25 Apr 2012, 01:35
- Location: San diego, California
Re: 1.6 Bug Report
So i tied my horse via a lead to a sign post in Leoville and was not able to remove it. Then my client crashed so i re logged in the horse was gone, but the lead remained.
Food would just take up space that beer could be filling. -PosterAnonymous
Re: 1.6 Bug Report
Goobler wrote:So i tied my horse via a lead to a sign post in Leoville and was not able to remove it. Then my client crashed so i re logged in the horse was gone, but the lead remained.
Yeah, don't attach leads to posts in Leoville unless it's within the bounds of your own lot. I haven't confirmed it, but I'm pretty sure it has to do with WorldGuard. I've personally been called out to unleash horses three times.
- PosterAnonymous
-
- Posts: 769
- Joined: 10 Jul 2012, 05:52
- Location: In an octopuses garden, in the shade.
- Minecraft username: PosterAnonymous
Re: 1.6 Bug Report
Don't log off while on a horse in a Leoville plot either... Lost a horse, saddle, and diamond horse armor magically. :/
PosterAnonymous,
Spiritual Advisor
Spiritual Advisor
Re: 1.6 Bug Report
Not a vanilla Minecraft bug, but don't use punctuation or special characters to name your horse. It will name just fine, but Stables doesn't register the horse as being owned. The developer knows about it and has promised to have it fixed in the next version. We'll get it updated as soon as we can.
- DragonofHalo
-
- Posts: 212
- Joined: 27 Dec 2012, 19:14
- Location: West Coast
- Minecraft username: DragonofHalo312
Re: 1.6 Bug Report
Just discovered something: You take fall damage when dismounting a horse (claimed or unclaimed) after riding down a few blocks. Fatal after 23 (ish) blocks. It only happens when your end point is lower than your starting point. (So, you can go up, down, sideways and in loop-de-loops and if you dismount on the same Y coord as you first mounted, you'll be perfectly fine.)
Note: This does not happen in single player
Note: This does not happen in single player
Last edited by DragonofHalo on 12 Aug 2013, 09:12, edited 1 time in total.
"If you say plz because it's shorter than please, then I will say no because it is shorter than yes." -Techdolphin
30th September, 2013
30th September, 2013
Re: 1.6 Bug Report
DragonofHalo wrote:Just discovered something: You take fall damage when dismounting a horse (claimed or unclaimed) after riding down a few blocks. Fatal after 23 (ish) blocks.
Note: This does not happen in single player
Sounds like the SMP minecart bug all over again.
- Timberwolf1777
Re: 1.6 Bug Report
Dont know if this is a game change or a bug but Im seeing mob spawns where they shouldnt be. (At high light levels, sometimes in regions with spawning off, and sometimes right next to players)
31 posts
• Page 1 of 2 • 1, 2
Who is online
Users browsing this forum: No registered users and 1 guest

