1.6 Bug Report

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Re: 1.6 Bug Report

Postby PosterAnonymous » 12 Aug 2013, 11:07

Those are issues with the current build of Spigot, aren't they?
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Re: 1.6 Bug Report

Postby Curley » 12 Aug 2013, 12:58

Vehicles have been wonky in multiplayer since 1.6 remember the invisible teleporting around while in minecarts. Since we have no horse or vehicle plugins I consider these low priority while we are on dev builds. More often than not this type of stuff comes and goes with each new update. If it lasts for a couple iterations or we have a plugin directly interfering with the issue then I start to dig through dev forums.
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Re: 1.6 Bug Report

Postby Curley » 12 Aug 2013, 12:58

In regards to the mob spawning, spigot rewrites that code so it's prolly in their bug reports, but again, dev build, sooooo, yey!
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Re: 1.6 Bug Report

Postby SkyerCorp » 13 Aug 2013, 06:26

The IRC channel seems to be one message behind the in-game chat. For example, if I type a message in-game, you can see it in-game but not in IRC. IRC will reflect the message once there is another message sent in-game.

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Re: 1.6 Bug Report

Postby VanDerProtofsky » 13 Aug 2013, 06:45

SkyerCorp wrote:The IRC channel seems to be one message behind the in-game chat...


I have noticed similar strange behavior with the bridge; sometimes chat messages are doubled (this can get quite bad at times), join/quit messages can be up to a few minutes late and sometimes messages do not show up at all until, indeed, somebody else has spoken. But I have only observed this with MC->IRC messages, not vice-versa. I have started observing this behavior since a few days ago when, IIRC, curley added support for colored text.

Edit: in addition, i should note that the IRC bridge does not send "/me" actions either way, e.g. "/me does something"

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Re: 1.6 Bug Report

Postby Warriorbox » 13 Aug 2013, 15:06

Nobody seems to have reported the 'Wrong Block' crash error.

It happens to me in resource only, usually in water, sometimes when digging, but sometimes just when moving without digging.

Many people seem to be experiencing it.

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Re: 1.6 Bug Report

Postby Timberwolf1777 » 13 Aug 2013, 16:58

Boats:

So I have been experimenting with this for a while and it doesn't matter whether there's a lot of people online, which computer I use, etc, it always happens every single time I ride a boat. The server and the client end up disagreeing on player location. So I'll crash a boat when I think I shouldn't and when I reach a shoreline, I'll depart the boat only to find that Im in the ocean 80 blocks away. I will then need to relog so that my client sees the boat floating above me as opposed to my client thinking its still at the shoreline.

WTF?????

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Re: 1.6 Bug Report

Postby Inertpyro » 14 Aug 2013, 04:48

Timberwolf1777 wrote:Boats:

So I have been experimenting with this for a while and it doesn't matter whether there's a lot of people online, which computer I use, etc, it always happens every single time I ride a boat. The server and the client end up disagreeing on player location. So I'll crash a boat when I think I shouldn't and when I reach a shoreline, I'll depart the boat only to find that Im in the ocean 80 blocks away. I will then need to relog so that my client sees the boat floating above me as opposed to my client thinking its still at the shoreline.

WTF?????


I've had this too where I crash from rubber banding to shore even though I am in the middle of the ocean. Also just randomly falling into an unloaded chunk and have to /mvs to get unstuck.
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Re: 1.6 Bug Report

Postby DragonofHalo » 27 Sep 2013, 14:46

Decided to put this in the bug report and add to it with a possibly related bug:

MisterShea wrote: I have been experiencing a few bugs lately don't know if it is a result of the last update and I just haven't noticed it at all. I've built a little safe-house near the project im working on however its been rendered useless because the doors won't close. Everytime I click to close it reopens by itself, I've even tried the lock command but get thrown this error

[LWC] You have a pending action but another plugin cancelled it!

Has anyone else experienced this or know what's throwing it out?


I also noticed an LWC bug with the same error message. While making some redneck regions, I started getting the LWC pending action message mentioned above after locking several signs quickly and with the signs in close proximity. It only seemed to happen with the signs that are on a diagonal to other signs or locked furnaces.
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Re: 1.6 Bug Report

Postby x3fox » 27 Sep 2013, 19:50

Not seeing this thread, I just posted a response to MisterShea that I too have seen the LWC error on a door. It turns out that the door has two signs right on it. This is the only door I have a problem with and the only door I regularly use with signs on it. It is not my door so I hesitate to remove the signs of another player. Gotta love Sheepinator and his "keep out" messages.

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Re: 1.6 Bug Report

Postby VanDerProtofsky » 28 Sep 2013, 08:01

There seems to be a bug with dismounting minecarts where sometimes the player is ejected to an underground level rather than next to the track. I and other players have now experienced this at Dio's enderfarm where we have ended up at the restricted basement (region protected against griefing). It is very difficult to reproduce however; I have had no luck figuring out the exact circumstances that trigger this bug but could end up being dangerous in the Nether's or The End's railway systems, for example.

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