LEOVILLE PLOTS!!!

Timberwolf1777

Re: LEOVILLE PLOTS!!!

Postby Timberwolf1777 » 06 Mar 2013, 08:45

Just a few questions re: renting the leoville lots.

1: Today I accidentally hit the pay rent sign at the bank and 1500c went away. (Cheeetozz returned it as I had already paid for March rent when I bought the lot: I paid 3500 on the 1st) But the question is: can we prepay rent? I know that the original post said "Rent is paid on the 1st of each month" but the signs took my rent payment almost a month early. Can I hit the sign early and will it buy me an extra month of time where I don't have to worry about rent on the first?

2: Is there any notification that rent is due? Is there any warning system to notify us at all if due/past due? Or is it entirely up to us to remember? (As in, if we forget for a while ... then with no warning, suddenly POOF there goes the house to "somewhere else")

3: This is just a request for clarification on "If one month goes unpaid, you will lose your lot." So, Does that mean if we pay rent on the first of one month, and then fail to pay on the following 1st of the next month, that we have until the 30th/31st (of the month we failed to pay) for to come up with the money (and then obviously immediately after .. the next month too)? if yes, then is it possible to actually have almost 2 months in between making payments before the house is lost?

4: I saw no information about it on the forums or elsewhere but I just randomly saw a pay sign in the Bank. I assume that that sign is THE way to pay rent? Are there other rent pay signs elsewhere too?

5: I have heard that some players may have only paid 2000 so far. Do they immediately owe rent to the sign I saw at the bank? or was their first month (March) free? Everyone seems a bit confused.

Thanks much
Last edited by Timberwolf1777 on 07 Mar 2013, 01:38, edited 1 time in total.

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Re: LEOVILLE PLOTS!!!

Postby thornton77 » 06 Mar 2013, 22:39

I'm also unclear on the process of collecting rent. I know money was deduced from my account so I'm assuming the next rent payment will be dew on April 1st?

Timberwolf1777

Re: LEOVILLE PLOTS!!!

Postby Timberwolf1777 » 07 Mar 2013, 06:33

I would like to use this opportunity to officially log my protest of the current design of the building I see being constructed on Lot# D1. Not only is the design cold and corporate which is in conflict with the surrounding warmer designs of central and east leoville, which flow nicely with the nearby desert biome and each other, the current building frame's peak is significantly taller than the recommended 132 limit.

OMGchad wrote:
opusnut wrote:Will there be a height restriction on the builds?

There was a lot of discussion about this. At the moment there is no set hight limit. If multibple buildings get too high and ugly we will decide the limit, let people have enough time to rebuild, and set the rule. If people would like a guideline, 132 is the hight of the clock tower. 132 is a good number to hover around.


Its current peak is very close to 150. Before construction progresses too far, I would kindly ask that the builder consider a shorter design that better flows with the neighboring plots and biome. Thank you for your time and consideration.

Sincerely, Timberwolf1777

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Re: LEOVILLE PLOTS!!!

Postby thesillychicken » 07 Mar 2013, 09:10

Timberwolf1777 wrote:I would like to use this opportunity to officially log my protest of the current design of the building I see being constructed on Lot# D1. Not only is the design cold and corporate which is in conflict with the surrounding warmer designs of central and east leoville, which flow nicely with the nearby desert biome and each other, the current building frame's peak is significantly taller than the recommended 132 limit.

OMGchad wrote:
opusnut wrote:Will there be a height restriction on the builds?

There was a lot of discussion about this. At the moment there is no set hight limit. If multibple buildings get too high and ugly we will decide the limit, let people have enough time to rebuild, and set the rule. If people would like a guideline, 132 is the hight of the clock tower. 132 is a good number to hover around.


Its current peak is very close to 150. Before construction progresses too far, I would kindly ask that the builder consider a shorter design that better flows with the neighboring plots and biome. Thank you for your time and consideration.

Sincerely, Timberwolf1777


To be honest i'm not a fan of any of the towers in leoville makes it look tacky. I'll stick with my little house.

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Re: LEOVILLE PLOTS!!!

Postby cschilly » 07 Mar 2013, 11:47

...
Last edited by cschilly on 07 Mar 2013, 14:53, edited 1 time in total.

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Re: LEOVILLE PLOTS!!!

Postby VanteS » 07 Mar 2013, 12:42

Timberwolf1777 wrote:I would like to use this opportunity to officially log my protest of the current design of the building I see being constructed on Lot# D1. Not only is the design cold and corporate which is in conflict with the surrounding warmer designs of central and east leoville, which flow nicely with the nearby desert biome and each other, the current building frame's peak is significantly taller than the recommended 132 limit.

OMGchad wrote:
opusnut wrote:Will there be a height restriction on the builds?

There was a lot of discussion about this. At the moment there is no set hight limit. If multibple buildings get too high and ugly we will decide the limit, let people have enough time to rebuild, and set the rule. If people would like a guideline, 132 is the hight of the clock tower. 132 is a good number to hover around.


Its current peak is very close to 150. Before construction progresses too far, I would kindly ask that the builder consider a shorter design that better flows with the neighboring plots and biome. Thank you for your time and consideration.

Sincerely, Timberwolf1777


First of all, "there is no set height limit". Second of all, "there is no set height limit". Third, "there is no set height limit".

In regards to the design of my build, please withhold judgment until it's done, the stone will be replaced with quartz once we get 1.5 so it will feel a lot warmer and will flow better with the neighboring plots then. Also, it is my lot, I am free to build what I please as long as it isn't ugly. I can assure you, there truly are ugly buildings that have been built on Leoville lots that nobody has complained about.

Back to the height of it, it goes over the height of the clock tower by a little over a dozen blocks and it's only the peak of the building. The bulk of the building is under 132 and since Chad said to hover around 132, I only let the peak go over y:132. Also, other players like thesillychicken have built at the sky limit on their Leoville lots.

If we are making formal complaints, I'd like to log my official protest to Lot# D14. The builder was allowed to build outside his lot, a privilege no other player is allowed. It was built under the guise of building a public minecart station for the Skytram and a direct line to Sky5, yet it is much faster to just run to the Skytram Station in the Citadel.

The direct line to Sky5 could have easily been built at the Citadel station. After further investigation, the true nature of the lot in Leoville is revealed, a private minecart line to the owners home. Since no other Lot owner in Leoville is allowed to build a minecart track from his lot in Leoville to his home outside of Leoville, I'm kindly asking the owner to remove the private line immediately.

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I can see the public good in providing a public minecart station in a Leoville lot, but abusing the privilege of being allowed to build outside of your lot in Leoville for ones own personal benefit is dishonorable, again I call for the immediate removal of the private line in Lot# D14.

TL;DR - My build in Lot# D1 is not breaking any rules, I find it disheartening that the owner of a lot that is breaking rules, Lot# D14 - building outside of your lot, is asking me to change my design because it breaks a non-existant rule and because he just doesn't like it.


Thank you,

Vantes

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Re: LEOVILLE PLOTS!!!

Postby asim0v » 07 Mar 2013, 13:33

Oh look! More updates to the Leoville thread. Let's just open this up and see what's going on...

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Timberwolf1777

Re: LEOVILLE PLOTS!!!

Postby Timberwolf1777 » 07 Mar 2013, 15:37

..... interesting how a fairly polite design protest received a verbal assault in return with an invasion into a locked space in a region not owned by the invader for no other reason than to take screengrabs & start trouble ... along with a wild accusation that the rail tunnel was made for the Private Rail first and Sky5 second. The Private Rail was actually an afterthought (only recently finished) and has now been made public. It barely gets used as it has no speed advantage but feel free to explore :D. As for the sky5 line: Please speak with asim0v to find out more about the rail lines that will be built for the new commercial district. The main reasons I even bought the plot was to both create a rail that started inside leoville limits and went straight to sky5 commercial and maybe place a stargate to the airfield for Freon later (if they ever happen). I spent a lot of personal time and resources on this line and will continue to do so with the skytram also. This is all work I do out of love for asim0v's city and the hope of an active commercial district there.

As for my protestt: The giant corporate tower feels very out of place (to me) next to downtown leoville. This was not an attack at all although it recieved one in turn. Merely a protest to a design that I felt didn't fit and wanted to say something about before work progressed very far so that, if a changed was to be made, it wouldn't be a rebuild of a completed structure.

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Re: LEOVILLE PLOTS!!!

Postby asim0v » 07 Mar 2013, 15:42

Timberwolf1777 wrote:Just a few questions re: renting the leoville lots.

1: Today I accidentally hit the pay rent sign at the bank and 1500c went away. (Cheeetozz returned it as I had already paid for March rent when I bought the lot: I paid 3500 on the 1st) But the question is: can we prepay rent? I know that the original post said "Rent is paid on the 1st of each month" but the signs took my rent payment almost a month early. Can I hit the sign early and will it buy me an extra month of time where I don't have to worry about rent on the first?

2: Is there any notification that rent is due? Is there any warning system to notify us at all if due/past due? Or is it entirely up to us to remember? (As in, if we forget for a while ... then with no warning, suddenly POOF there goes the house to "somewhere else")

3: This is just a request for clarification on "If one month goes unpaid, you will lose your lot." So, Does that mean if we pay rent on the first of one month, and then fail to pay on the following 1st of the next month, that we have until the 30th/31st (of the month we failed to pay) for to come up with the money (and then obviously immediately after .. the next month too)? if yes, then is it possible to actually have almost 2 months in between making payments before the house is lost?

4: I saw no information about it on the forums or elsewhere but I just randomly saw a pay sign in the Bank. I assume that that sign is THE way to pay rent? Are there other rent pay signs elsewhere too?

5: I have heard that some players may have only paid 2000 so far. Do they immediately owe rent to the sign I saw at the bank? or was their first month (March) free? Everyone seems a bit confused.

Thanks much


I'll take these in order.

1. No, pre-paying of rent is not going to happen right now.

2. It's currently up to the renter to keep up with their rent payment. First of the month, easy enough.

3. This is still being discussed. We have a few weeks yet before it becomes an issue :D

4. Yes, the rent sign is the way in which you will pay rent.

5. Yes, everyone who only paid $2000 owes $1500 for their first month's rent.
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Re: LEOVILLE PLOTS!!!

Postby thesillychicken » 07 Mar 2013, 15:54

How I see the thread atm:

Timberwolf1777 wrote:I'm the best everyone shut up! I'm right your wrong!

asim0v wrote:I'm a mod stfu

VanteS wrote:Ugh Timberwolf always attacks me this is some bs!

thesillychicken wrote:weeeeeeeeeeeeeee

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Re: LEOVILLE PLOTS!!!

Postby asim0v » 07 Mar 2013, 16:02

@thesillychicken Definitely got yours right :D

Honestly, I don't want to get into the middle of this dispute. I consider both Vantes and Timberwolf in-game friends and don't feel like it's right to get in the middle of it. I do hope it gets worked out amicably. They have both contributed so much to the community.
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Re: LEOVILLE PLOTS!!!

Postby VanteS » 07 Mar 2013, 16:09

Timberwolf1777 wrote:..... interesting how a fairly polite design protest received a verbal assault in return with an invasion into a locked space in a region not owned by the invader for no other reason than to take screengrabs & start trouble


Your logic fails me, taking screenshots to illustrate a point is "starting trouble"?

I specifically asked you if the public would have access to your rail system you were making, you assured me they would.

This private rail system is clearly in violation of the trust given to you to create a public rail line. Again, nobody else has a private rail line to their home outside of Leoville.

Player to Player, I'm asking you to do the noble thing and remove it.

As for my tower, please withhold judgment until its done, its not fair to make a proper judgement when only the frame is done. Nobody told you your corkscrew tower would look out of place when you only had the frame up, we gave you the benefit of the doubt based on your past designs, please do the honorable thing and give me the same benefit.

TL;DR - My build in Lot# D1 is not breaking any rules, I find it disheartening that the owner of a lot that is breaking rules, Lot# D14 - building outside of your lot, is asking me to change my design because it breaks a non-existant rule and because he just doesn't like it.

Thank you,

Vantes

SGS Leoville Coming Soon!

Timberwolf1777

Re: LEOVILLE PLOTS!!!

Postby Timberwolf1777 » 07 Mar 2013, 17:03

Player to player: All 3 rail lines are public. I will not remove any of them. I will, however, probably modify the Lift Rail to stop at the nether portal. The fact that I made this line public was already said in my last post.

As for your build, I will withhold further judgement until its completed.

As for breaking rules in my lot (which you have in bold text) Please explain. I never built outside my lot. I cannot build in Leoville. I got mod approval for the tunnel prior to lot purchase and mod help with the construction. Please stop with the assumptions and wild accusations. I am vastly disappointed in how you have handled this situation. Your response to my design style protest was an attack of my lot, rather than simply and politely continuing the dialog I had initiated. If you had an issue with the rail, why didn't you say so earlier? When you asked me about my rail intentions, I was clear and honest with you (One for sky5, one for skytram, and one for ? (at the time i didnt know)) so I made a fairly useless private rail with it because i couldn't think of what to do with it. Now it will be a fairly useless public rail to my portal. You are already a mod so, please stop attacking and making unfounded accusations.

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Re: LEOVILLE PLOTS!!!

Postby VanteS » 07 Mar 2013, 17:32

I will withhold further judgement until its completed.


Thank you. :)

As for breaking rules in my lot (which you have in bold text) Please explain.


Nobody is allowed to build outside their lot in Leoville, however you are the exception with help from the mods. I feel that it is not fair that only you are allowed to break that rule but nobody else has.

If you had an issue with the rail, why didn't you say so earlier?


I had just became aware of your private railway today, it was brought up to make a point, my lot is not breaking any rules, yet you had a private rail built in Leoville that nobody else has that goes against the rules that you can only build in your lot.

I got mod approval for the tunnel prior to lot purchase and mod help with the construction.


Moderators are afforded the privilege to bend rules for certain players and themselves, as they have done for you.

I have chosen not to bend the rules for myself, any moderator could make a building to the sky limit if they so choose or build in creative mode or with world edit. We could build a giant cobble building if we wanted to, the point is we are given certain privileges in return for our moderating duties.

Again, I'm not doing any of that, I'm just building a tower I think is cool, please allow me the privilege to build my tower in peace.


Thanks,

Vantes

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Re: LEOVILLE PLOTS!!!

Postby VanteS » 07 Mar 2013, 19:51

Before I exit this thread I just want to make one last point to the community. I know my tower is big and bold, thats partly why I've gone with the design. Leoville hasn't had much change since the server started and I wanted my building to make a splash, it already has! :D

I went with the new progressive design to let the community know that Leoville is changing, we finally got to build on lots, this isn't the same old boring Leoville!

I understand that people don't like change, every time Facebook changes users groan and complain but eventually they get used to it and complain again the next time there is an update.

There will be a time when my tower will be seen as part of the landscape not a controversial new tower. My lot is so near spawn that I think any tower built on it would be met with controversy, even Timberwolf's candycane/corkscrew tower.

Like I said earlier, all the stone in the tower will be changed to quartz blocks once we get 1.5, it will blend in with the surrounding desert biome a lot better and feel a lot less sterile.

I wouldn't build an ugly tower, my previous towers speak for themselves, some people like them so much they buy apartments in them. The last apartment I sold was the penthouse in the V-Tower north of spawn, it sold for $10,000! If anybody wants to check out any of my towers, I would be more then happy to show them off. I'm particularly happy with how the V-Tower and SGS HQ came out, the interiors are immaculate.

So trust me, my spawn tower is gonna turn out great, if it doesn't, please let me know, I know somebody who definitely will. :P

If you all tell me its horrible, what was I thinking, I have no problem with taking it down and starting over.

All I ask is a chance to show it off first, hopefully we update to 1.5 soon!

Thanks,

Vantes

Timberwolf1777

Re: LEOVILLE PLOTS!!!

Postby Timberwolf1777 » 08 Mar 2013, 08:20

This will be my final post on this thread. I apologize to everyone that my design protest of the large skyscraper being built right next to spawn turned into such a ruckus.

Upon further consideration I realized a couple things.

First: I was under suspicion of nefarious purposes by our illustrious new moderator at every turn. There was no benefit of the doubt afforded here. If I made something that pushed the boundaries of what was "right" or "fair" then I must be doing it primarily for self interest with the intent to pull one over one everyone and get away with stuff. Such was never my intent. I was just really excited and thought it would be really cool that since there was a lot with a cave in it (Plot D14) that connected to my region under the fountain that I could buy it and make a rail station and a connection through the citadel region. This would help solve a request that was made of me from asim0v to bring in an express line to the sky5 commercial district especially since the citadel is under a major remodel and I will be unable to build a direct skytram line to it yet. It just seemed like a really neat idea. I figured that while I was asking for mod help in flushing out the tunnel through the leoville portion of the rail path, I would ask that three lines be built just in case of whatever.

Second: If I wanted to make a private rail line out of one of the three lines, then whats the big deal? It was just a cool idea to have a connection like that. It saved me no extra time in moving around. DoT has public rail lines that go everywhere through leoville but Robrotheram doesn't pay a monthly fee for the ability to have these lines made for everyone's use. A demand was laid down to make all the rail lines public as they went through Leoville proper. I still paid full rate rent like everyone else for what is a smaller size lot. I never asked to get a deal on rent or even materials help with making the most important public lines. I just wanted to do something nice for asim0v and the community that lives/uses sky5.

My purposes in the lot purchase were to make a sky5 rail express line from inside leoville, to play with an interesting design idea (I hate working in flatland), and to have a lot that would not be a shop and therefore adding to the inevitable signshop lag in the area. My design was interesting to me at least, despite Vantes giving silly nicknames to my tower:

VanteS wrote: even Timberwolf's candycane/corkscrew tower.


Somehow my attempt to have some fun (this is a game after all) and do a good deed got turned into something sneaky and wicked. That our mod would feel malice and suspicion toward my lot has left a bad taste in my mouth about the whole rail station thing. I succeeded in my design experiment and will repurpose elements from the design elsewhere. So, therefore, the tunnel has been walled in and I have vacated the plot. If anyone is interested in renting it, it has already been cleared down to bedrock, so you have a good head start :D

Asmi0v, I am sorry but an express rail line to sky5 commercial will have to wait longer :(

In the battle of Vantes vs Public Rail stations inside leoville .... Its Vantes FTW!

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Re: LEOVILLE PLOTS!!!

Postby PosterAnonymous » 08 Mar 2013, 09:20

Wait... After almost 2 years in operation, there's been no rage-quit after the fight? Hath TWiTCraft mellowed in its old age? :shock:

Also, I now wish to build two towers in Leoville made completely out of dirt and cobblestone. I shall call it "Derp Towers" and it shall be mine!

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Re: LEOVILLE PLOTS!!!

Postby Robrotheram » 11 Mar 2013, 19:08

Just to clarify something, yes I do not pay rent on the lines inside Leoville since I do not own them, Chad does it was his project do have rail inside leoville. I do own the leoville station since it took ages to convince Chad to rebuild it and it does look so much better and easier to use then the old one.

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Re: LEOVILLE PLOTS!!!

Postby thesillychicken » 22 Mar 2013, 15:52

Raise the post! Woot Woot Woot!

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