known bugs in 1.3.2r0.1

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known bugs in 1.3.2r0.1

Postby Curley » 04 Sep 2012, 12:30

- tripwire string

had to change worldguard region check item wand (string) to arrow so that the string placement will work. Now fixed.

- craftirc

the uircbridge and craftirc both had updates, herochat (our in game chat channel manager) has not. craftirc required full config file regeneration. between all these things there's something not functioning correctly so I've disabled craftirc till i can take the time to look at it. Didn't want to delay the update.

- ticklag

Over the course of the day that the server has been up I've noticed some random dips where ticks will go quickly from 20 tps down to 4 and hang there for maybe 10-15 mins before shooting back up to 20. This could be a bug that was supposed to be addressed in this build or it could be bukkit acting better at people being near a farm of animals or mobs and is just recovering faster. Just be aware if you get random tick oddities that it should be back to normal in a bit, or try, i dunno, not having a mob/animal farm, everyone will thank you ^_^

- signshop/multinv (book issue)

signshops should be working just find minus one little issue that they can't fix which i will post below.

"Using SignShops that take or remove items from your inventory, with a written book in your inventory as well, will delete the contents of the book. There is no nice way for plugins to store the information written in books for 1.3.1 yet, so we cannot fix it until the Bukkit team updates their API."

TL:DR

the stories you write in books will be overwritten to a blank book if you have them in your inventory during shop trades. Be aware there's no way to revert this. Be careful.

Haven't tested but i bet you this applies to multiinv as well. Someone wanna try having a written story in their inv then changing worlds and back. bet you it's blank.

- server boot

This only affects me really but for some reason the new signshop, during it's boot process where it verifies the integrity of the sellers shops file decides to hang the process and rebuild the entire database. Basically lags the server reboot process by about 8 mins. You'll only see this when i have to reboot the server. No problems just time.

Anything else you kids find, please post here. I'll then add to the list.
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Re: known bugs in 1.3.2r0.1

Postby ipodparf » 04 Sep 2012, 12:38

Something that people are concerned about is seeing items on the ground that they can't pick up. Just so everyone knows, you actually picked it up, it just leaves behind a ghost entity which will disappear after 5 minutes. Yay 1.3.2
Twitter - @ipodparf

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Minecraft username: PumpHunter

Re: known bugs in 1.3.2r0.1

Postby PumpHunter » 04 Sep 2012, 13:15

ipodparf wrote:Something that people are concerned about is seeing items on the ground that they can't pick up. Just so everyone knows, you actually picked it up, it just leaves behind a ghost entity which will disappear after 5 minutes. Yay 1.3.2


That's a 1.3.2 error I don't recall seeing it elsewhere.

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Joined: 20 Jun 2012, 17:31
Minecraft username: cyapps

Re: known bugs in 1.3.2r0.1

Postby cyapps » 04 Sep 2012, 20:06

Well I had a weird incident earlier today, basically ngtflyer needed me to check on something so I headed over. I noticed on the dynmap I stopped moving but in game I was still moving and when I got to ngtflyer's house he couldn't see me even though I was there... I asked ngtflyer to go to where my character was on the map and he said it was there but I couldn't see it, I could even still drop items from my character. I was also able to open locked doors but couldn't access any chests. Before all this happened I was experiencing weird lag and chunks just didn't want to load. Not sure if this is related to the update or not, but this is the first time I have had any issues like this.

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