Spigot Switch
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Spigot Switch
So word through the grapevine is we have switched to Spigot. I noticed today while at my enderman farm that the mobs were capping out at 25. Not sure if this was an intended "feature" or not, but thought i would bring it up. It's not ideal, but if it is keeping the tps at 20, maybe that is ok! I also noticed that similar items on the ground seem to stack together and count as 1 entity, which is nice!
Re: Spigot Switch
True story bro
[3:59:57] Brian curley: just to hit it further home
[4:00:33] Brian curley: 21 players,
20:56:52 [INFO] Uptime: 2 days 4 hours 24 minutes
20:56:52 [INFO] Current TPS = 20.0
20:56:52 [INFO] World "outworldland": 854 chunks, 612 entities
20:56:52 [INFO] Nether "survival_nether": 351 chunks, 215 entities
20:56:52 [INFO] World "survival": 2,637 chunks, 3,503 entities
Re: Spigot Switch
apparently SignShop is what causes the TPS problems
if that is the case, is it possible to raise the mob limit and see if it causes any problems?
if that is the case, is it possible to raise the mob limit and see if it causes any problems?
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