The Must Have Mods for Minecraft

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The Must Have Mods for Minecraft

Postby thesillychicken » 03 Apr 2013, 16:51

Must Have Mods for Minecraft


Optifine | Download Ultra HD | Forum Post

What is Optifine? Optifine is a great mod that adds more options to adjust video settings and use HD Texture Packs.

Rei's Minimap | Download | Forum Post

What is Rei's Minimap? Rei's Minimap provides an in game map. Another bonus of the mod is waypoints and death points.

Tabby Chat | Download | Forum Post

What is Tabby Chat? It provides more advanced chat functionality in Minecraft.

MC Patcher | Download Mac/Linux Windows | Forum Post

MC Patcher is what I use to load up these mods. It takes the mess out of having to open up the jar file. You can use other things like Magic Launcher that let you make mod profiles. But with my use of it cause more frequent crashes/hiccups with Minecraft.

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Re: The Must Have Mods for Minecraft

Postby HGLCraft » 04 Apr 2013, 03:34

thesillychicken wrote:Must Have Mods for Minecraft


Optifine | Download Ultra HD | Forum Post

What is Optifine? Optifine is a great mod that adds more options to adjust video settings and use HD Texture Packs.

Rei's Minimap | Download | Forum Post

What is Rei's Minimap? Rei's Minimap provides an in game map. Another bonus of the mod is waypoints and death points.


Is this allowed while playing on TwitCraft?

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Re: The Must Have Mods for Minecraft

Postby Inertpyro » 04 Apr 2013, 07:37

I think pretty much any thing goes as long as it doesn't involve x-raying.
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Re: The Must Have Mods for Minecraft

Postby thesillychicken » 04 Apr 2013, 07:40

Yes all these mods are ok to use on TWiTCraft.

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Re: The Must Have Mods for Minecraft

Postby asim0v » 04 Apr 2013, 10:54

Everything on Chicken's list is fine. I run them all myself, actually. Had to start using MCpatcher for mods again since MagicLauncher hasn't been updated in ages and causes bizarre problems.
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Re: The Must Have Mods for Minecraft

Postby nmt02 » 04 Apr 2013, 13:18

can you use enchanting plus :?: :?: :?:

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Re: The Must Have Mods for Minecraft

Postby thesillychicken » 04 Apr 2013, 14:06

nmt02 wrote:can you use enchanting plus :?: :?: :?:


This mod will not work as it needs client and server side support and if it did work it would be a banable offense.

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Re: The Must Have Mods for Minecraft

Postby thesillychicken » 04 Apr 2013, 14:08

Inertpyro wrote:I think pretty much any thing goes as long as it doesn't involve x-raying.


Rule #5 You’re not allowed to use Hacks, cheats or exploits to benefit you in the game. This includes but not limited to fly mods, fast mining mods, etc.

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Re: The Must Have Mods for Minecraft

Postby abigail » 04 Apr 2013, 18:12

i use modloader and got the black screen of death with rei's and optifine together.

so i have rei's on the jar i use for underdeveloped and single player worlds (re: not twitcraft) and optifine when i play on twitcraft.

but is there a way to put them on one jar together? i havent figured out how
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Re: The Must Have Mods for Minecraft

Postby thesillychicken » 04 Apr 2013, 20:23

abigail wrote:i use modloader and got the black screen of death with rei's and optifine together.

so i have rei's on the jar i use for underdeveloped and single player worlds (re: not twitcraft) and optifine when i play on twitcraft.

but is there a way to put them on one jar together? i havent figured out how


Yeah just use mc patcher it does all the work for you no modloader needed

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Re: The Must Have Mods for Minecraft

Postby asim0v » 04 Apr 2013, 22:31

Modloader is itself a mod. If you're just running Rei's and Optifine, you don't need it. So add Optifine and Rei's to MCPatcher and patch it with just those. You can skip (uncheck) all the other stuff in MCP too as Optifine handles most of it.
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Re: The Must Have Mods for Minecraft

Postby abigail » 05 Apr 2013, 11:28

ok, when i crack open 1.5 minecraft the exact name and steps of what i want to do will come back to me. i think im getting loader and patcher mixed up.

and one of the latest omgcraft spotlights pointed out the order things sit in magic launcher affects things. with what you guys and chad are saying. i should be able to make this work. i have been putting off modding for twitcraft since 1.5 came out, especially since i have 2 computers with not quite the same build. its only 2 mods, but managing the jars and 2 computers take a bit of modivation to get me going even though its not a huge amount of work
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Re: The Must Have Mods for Minecraft

Postby Sprocks59 » 07 Apr 2013, 15:07

I use MagicLauncher with 1.5.1 for NEI(in recipe mode), Rei's Minimap, and i use Forge Universal to load them all. So i dont know why you have problems Asim0v

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Re: The Must Have Mods for Minecraft

Postby asim0v » 07 Apr 2013, 21:25

Sprocks59 wrote:I use MagicLauncher with 1.5.1 for NEI(in recipe mode), Rei's Minimap, and i use Forge Universal to load them all. So i dont know why you have problems Asim0v


I'm not the only one. Many people have reported issues with MagicLauncher since 1.5 in the ML thread.
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Re: The Must Have Mods for Minecraft

Postby hamy02 » 22 Apr 2013, 16:32

asim0v wrote:
Sprocks59 wrote:I use MagicLauncher with 1.5.1 for NEI(in recipe mode), Rei's Minimap, and i use Forge Universal to load them all. So i dont know why you have problems Asim0v


I'm not the only one. Many people have reported issues with MagicLauncher since 1.5 in the ML thread.



Magiclauncher has worked fine for me as well. I have Rei's Minimap and TabbyChat (and Modloader and Forge, of course) loaded on it and it works fine. :D

Edit: Cut the images, didn't work, just said "Image".
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Re: The Must Have Mods for Minecraft

Postby KJ4IPS » 27 Apr 2013, 13:11

I recently switched to using MultiMC for mods, here is what I use:

In the JAR:
OptiFine - Various graphical imporvments
Forge - loads mods
LiteLoader - same as above

Mods Folder:
Inventory Tweaks - Awesome sorting (some gets killed by NCP (not sure why))
LightLevelOverlay - Does what is says
Schematica - Ghosts schematics client-side, makes replicating structures easier
TukMC - Various UI improvements (conflicts with tabbychat, which was crashy anyways)
VoxelLib - a library
HD Skins and capes - Does what i says
Integrated Soundpacks - allows texturepacks to have sounds
Macro/Keybind - Binds commands to keys (great for worldedit)
VoxelMap - A minimap, I like it better than rei's (mainly cause I really dont like rei's waypoints, and the cave mode is not cheaty)
VoxelMenu - Makes the main menu and pause menu MUCH better
VoxelGet - Kinda like NEI, but only works where you have permissions (not on TC)
VoxelSniperGUI - A GUI configurator for voxel sniper
WorldEditCUI - Lets you see your worldedit selections

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Re: The Must Have Mods for Minecraft

Postby suprkid » 25 Jul 2013, 19:35

wow chicken u are such a computer wiz (is sarcastic)

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Re: The Must Have Mods for Minecraft

Postby stephenkiwin » 31 Jul 2013, 04:39

If you Have A slow computer you should install optifine lite as it focuses on lag busting however it doesn't have HD texture support.

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