Creative Flatland [UPDATE] 6-11-12

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Creative Flatland [UPDATE] 6-11-12

Postby thesillychicken » 03 Jun 2012, 20:28

I would like to have a creative flatland created that would be more organized then the current one and it would have a layout with districts and zones.
If you want to see it happen support this post!

Current Users Supporting the Flatlands:
1 asim0v
2 thesillychicken
3 kelsuknaya (said will support in chat)
4 Wharpoley
5 PumpHunter
6 The_HighEnforcer
7 The_ArchAvenger
8 Robrotheram
9 reverman
10 cyapps
11 marc2449
12 littledarkone8
13 Legida
14 duffjessica
15 thorntonac
16 Moneycrazed
Concept Spawn Building:
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2012-06-05_16.13.35.jpg (88.35 KiB) Viewed 559 times


Rev2 Concept Spawn Building:
2012-06-05_17.03.13.jpg
2012-06-05_17.03.13.jpg (141.04 KiB) Viewed 551 times
Attachments
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Last edited by thesillychicken on 20 Jun 2012, 18:27, edited 21 times in total.

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Re: Creative Flatland

Postby Curley » 03 Jun 2012, 20:33

just for the record I support this and have no problem adding it. It would not add to server lag due to mobs being off and entity control from nolagg. I specifically asked TSC to post here just to ensure there would be a significant interest in a flat creative world as, while there isn't much overhead in another creative world, it does add to my backup and admin time so I just want to make sure that I would not be wasting time.
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Re: Creative Flatland

Postby asim0v » 03 Jun 2012, 22:04

A flatworld creative sounds good. I'm personally not good at pixel art, but it could provide a great canvas for that, like the flatland we had back in ChatCraft.
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Re: Creative Flatland

Postby Demonfive » 04 Jun 2012, 11:44

Gonna pop in here to say that I endorse this, and hope other players want it as well.
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Re: Creative Flatland

Postby Cheeetozz » 04 Jun 2012, 13:32

It's a yes from me!
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Re: Creative Flatland

Postby asim0v » 05 Jun 2012, 14:15

Your spawn building feels a little plain. It's creative mode remember, so you have all the blocks and infinite resources.
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Re: Creative Flatland

Postby thesillychicken » 05 Jun 2012, 14:29

asim0v wrote:Your spawn building feels a little plain. It's creative mode remember, so you have all the blocks and infinite resources.

I don't want to work on this too much cause I don't know if curley would import it. Plus this world hasn't even been created yet.

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Re: Creative Flatland [UPDATE] 6-5-12

Postby thesillychicken » 05 Jun 2012, 15:05

Here's another shot of the floor lights
2012-06-05_17.03.25.jpg
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Re: Creative Flatland [UPDATE] 6-11-12

Postby Demonfive » 19 Jun 2012, 14:30

Alright, We'll make you guys a deal. Get at least 15 players(non-moderators) to support this idea, either by posting in this thread, or by saying in the in-game chat, and we'll make a flatland.

If people support in the chat, I'm going to need screenshots as proof.

Currently you have:
1. asim0v
2. thesillychicken
3. kelsuknaya
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Re: Creative Flatland [UPDATE] 6-11-12

Postby SamuelProsser » 19 Jun 2012, 14:39

I submit my support.

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Re: Creative Flatland [UPDATE] 6-11-12

Postby Wharpoley » 20 Jun 2012, 08:22

DO IT!!!

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Re: Creative Flatland [UPDATE] 6-11-12

Postby PumpHunter » 20 Jun 2012, 08:35

I don't really plan on spending time in a flatland, and don't really need one.

However if it doesn't impact the running of survival, I don't have a problem with this being added.

(if this count as support I'll leave up to others to decide :) )

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Re: Creative Flatland [UPDATE] 6-11-12

Postby thesillychicken » 20 Jun 2012, 09:26

The_HighEnforcer and The_ArchAvenger

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Re: Creative Flatland [UPDATE] 6-11-12

Postby thesillychicken » 20 Jun 2012, 10:15

Robrotheram

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Re: Creative Flatland [UPDATE] 6-11-12

Postby thesillychicken » 20 Jun 2012, 10:23

reverman

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Re: Creative Flatland [UPDATE] 6-11-12

Postby cyapps » 20 Jun 2012, 17:33

I say go for it!

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Re: Creative Flatland [UPDATE] 6-11-12

Postby marc2449 » 20 Jun 2012, 17:40

i'm for it...it would be great but how would we get supplies of it's a flat land with just dirt

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Re: Creative Flatland [UPDATE] 6-11-12

Postby littledarkone8 » 20 Jun 2012, 17:43

I'll support the flatland :)

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Re: Creative Flatland [UPDATE] 6-11-12

Postby thesillychicken » 20 Jun 2012, 17:51

Legida

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Re: Creative Flatland [UPDATE] 6-11-12

Postby thesillychicken » 20 Jun 2012, 17:59

duffjessica

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